Qazirun
Rest is precious
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Kingdom of Heat, Silence, and Shadowed Law
“In Qazirun, the law does not bind. It dances.”
Life in the Throat
Though only the peasantry of Fraventh know greater poverty, the people of Qazirun bear their burden with cunning and fire. The kingdom’s central government is corrupt, its justice for sale—but in the Throat, no one kneels to nobles. Power is personal. Survival is earned.
Those who rise do so through hard work, deceit, or both—and no shame clings to either path. Luxuries are rare, yet food and drink are rich and shared freely, especially during dusk feasts and fire-circle gatherings. Salt, sun, and storytelling bind the people closer than law ever could.
To be Qaziri is not to be free—it is to refuse to be owned.
Culture & Distinction
Qazirun thrives not through strength, but through navigation—of language, status, and perception.
Manuscripts are sacred: the written word is binding, the spoken word is slippery
Erasure is the highest punishment: to be struck from record is worse than death
Trust is not assumed, but negotiated through bracelet exchanges, tattoos, and tongue-rhythms only locals understand
Here, survival is an art. And artistry is the highest form of truth.
Zanratha – The Capital of Mirrors
A city of domes, smoke-windows, and script-bound courts, Zanratha is ruled through ceremony and spectacle. Its central authority flows from the Royal Codex of Deeds, an ever-growing tome of law so massive it requires clerics, mirrorscribes, and judgment-seers just to navigate its clauses.
Trials are delayed—unless hastened by coin or nobility
Punishments are symbolic and severe
Theft: Branding or burning
Murder: Blood-price duel or public restitution
False status: Un-naming, exile, or face-veiling
Beneath the marbled halls and golden courts lies a city run by secrets and silence, where favors are traded like coin and reputation outlasts justice.