Eldenhollow
Realm of the Hearthlin
A land of slow joy and shared warmth, Eldenhollow lies nestled between the lapping eastern sea and ancient forests. Its Hearthlin people craft lives of gentle abundance: simple homes of log and ivy, meadows where honeymead flows and pipe smoke curls, and villages lit by hearth-fire and human kindness.

“…no one eats alone, no one dies unremembered, and no fire burns without purpose.”
Governance & Settlements
Oakendale (Population: 5,000)
The Heart of the Hearthlands—warm stone, open hearths, and gathering tables; the civic and cultural hub.
Spoke Villages (Radiating outward by wagon’s roll)
Rosenfell – flower preserves & scented oils (800)
Maplewyn – syrup & hearth-breads (750)
Willomere – rivergrass linens (700)
Pineholt – candles & forest teas (650)
Birchmere – painters & kite‑makers (650)
Cedarnook – cedar flutes (550)
Lavendell – herbal brews (500)
Hollisward – winter garlands (450)
Magnowen – wedding rites (400)
Blossomreach – poets & moonlit gatherings (400)
Daiswyn – field‑lore & spring blooms (300)
Lilwen Rise – beekeepers & songbirds (225)
Culture & Daily Life
Homes: Large honey-colored log houses, distinguished by ivy-and-vine motifs unique to each family.
Central Hearth: Each village hosts a main firepit at its heart; communal meals and festivals are raised around it.
Gardens & Fireside: Smaller firepits dot garden spaces for nightly pipes and conversation.
Festival Life: Rooted in meadows—honeymead, games, bread and stews define their slow, shared happiness.
Values: Abundance is measured in laughter, kindness, time, and remembrance rather than gold.
Hearthlin Tone
Eldenhollow is a land where governance is kindness, where law is a warm fire and a listening ear, and where the greatest insult isn’t crime—it’s selfishness. There are no jails. There are no thrones. Just small villages, overflowing platters, and a people who measure worth by how many smiles your mead inspires.